Home
last modified time | relevance | path

Searched refs:ClientSocket (Results 1 – 11 of 11) sorted by relevance

/cts/suite/audio_quality/lib/include/audio/
DAudioProtocol.h79 static bool handleReplyHeader(ClientSocket& socket, uint32_t* data, CommandId& id);
82 AudioProtocol(ClientSocket& socket, uint32_t command) in AudioProtocol()
99 ClientSocket& mSocket;
105 CmdDownload(ClientSocket& socket) in CmdDownload()
114 CmdStartPlayback(ClientSocket& socket) in CmdStartPlayback()
122 CmdStopPlayback(ClientSocket& socket) in CmdStopPlayback()
129 CmdStartRecording(ClientSocket& socket) in CmdStartRecording()
140 CmdStopRecording(ClientSocket& socket) in CmdStopRecording()
147 CmdGetDeviceInfo(ClientSocket& socket) in CmdGetDeviceInfo()
DRemoteAudio.h43 RemoteAudio(ClientSocket& socket);
102 ClientSocket& mSocket;
/cts/suite/audio_quality/lib/src/
DClientSocket.cpp28 ClientSocket::ClientSocket() in ClientSocket() function in ClientSocket
35 ClientSocket::~ClientSocket() in ~ClientSocket()
40 bool ClientSocket::init(const char* hostIp, int port, bool enableTimeout) in init()
76 bool ClientSocket::readData(char* data, int len, int timeoutInMs) in readData()
139 bool ClientSocket::sendData(const char* data, int len) in sendData()
158 void ClientSocket::release() in release()
DClientImpl.h34 virtual ClientSocket& getSocket() { in getSocket()
43 ClientSocket mSocket;
DSignalProcessingImpl.h49 UniquePtr<ClientSocket> mSocket;
DSignalProcessingImpl.cpp91 mSocket.reset(new ClientSocket()); in init()
/cts/suite/audio_quality/lib/include/
DClientSocket.h21 class ClientSocket {
23 ClientSocket();
24 virtual ~ClientSocket();
DClientInterface.h35 virtual ClientSocket& getSocket() = 0;
/cts/suite/audio_quality/lib/src/audio/
DAudioProtocol.cpp52 bool AudioProtocol::handleReplyHeader(ClientSocket& socket, uint32_t* data, CommandId& id) in handleReplyHeader()
DRemoteAudio.cpp29 RemoteAudio::RemoteAudio(ClientSocket& socket) in RemoteAudio()
/cts/suite/audio_quality/test/
DRemoteAudioFakeTcpTest.cpp46 class ClientSocketForTest: public ClientSocket {