Searched refs:gEngineObject (Results 1 – 1 of 1) sorted by relevance
39 static SLObjectItf gEngineObject; variable125 gEngineObject = createEngine(); in OpenSLEngine()128 return gEngineObject; in OpenSLEngine()133 if (engine == gEngineObject) { in CloseSLEngine()141 gEngineObject = NULL; in CloseSLEngine()