Searched refs:mDepthSize (Results 1 – 2 of 2) sorted by relevance
140 mDepthSize = depth; in ConfigChooser()193 if (d < mDepthSize || s < mStencilSize) in chooseConfig()321 protected int mDepthSize; field in GLtestView.ConfigChooser
931 mDepthSize = depthSize; in ComponentSizeChooser()943 if ((d >= mDepthSize) && (s >= mStencilSize)) { in chooseConfig()976 protected int mDepthSize; field in GLSurfaceViewCustom.ComponentSizeChooser