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Searched refs:mLightPosInWorldSpace (Results 1 – 2 of 2) sorted by relevance

/cts/tests/openglperf2/jni/graphics/
DPerspectiveProgram.cpp36 Matrix::multiplyVector(mLightPosInWorldSpace, mLightModelMatrix, mLightPosInModelSpace); in before()
37 Matrix::multiplyVector(mLightPosInEyeSpace, view, mLightPosInWorldSpace); in before()
DPerspectiveProgram.h34 float mLightPosInWorldSpace[4]; variable