Searched refs:mLightPosInWorldSpace (Results 1 – 2 of 2) sorted by relevance
36 Matrix::multiplyVector(mLightPosInWorldSpace, mLightModelMatrix, mLightPosInModelSpace); in before()37 Matrix::multiplyVector(mLightPosInEyeSpace, view, mLightPosInWorldSpace); in before()
34 float mLightPosInWorldSpace[4]; variable