Searched refs:mMVMatrix (Results 1 – 3 of 3) sorted by relevance
/cts/tests/openglperf2/jni/graphics/ |
D | PerspectiveMeshNode.cpp | 45 prog.mMVMatrix.multiply(view, model); in before() 48 glUniformMatrix4fv(prog.mMVMatrixHandle, 1, false, prog.mMVMatrix.mData); in before() 52 prog.mMVPMatrix.multiply(projection, prog.mMVMatrix); in before()
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D | PerspectiveProgram.h | 30 Matrix mMVMatrix; variable
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/cts/tests/openglperf2/jni/reference/scene/flocking/ |
D | WaterMeshNode.cpp | 49 prog.mMVMatrix.multiply(view, model); in before() 52 glUniformMatrix4fv(prog.mMVMatrixHandle, 1, false, prog.mMVMatrix.mData); in before() 56 prog.mMVPMatrix.multiply(projection, prog.mMVMatrix); in before()
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