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Searched refs:mShaderCount (Results 1 – 14 of 14) sorted by relevance

/cts/tests/tests/opengl/libopengltest/
Dgl2_jni_libone.cpp56 LOGI("Shader Count : %d\n", data.mShaderCount); in Java_android_opengl_cts_GL2JniLibOne_init()
58 shaderCount = data.mShaderCount; in Java_android_opengl_cts_GL2JniLibOne_init()
70 LOGI("Shader Count : %d\n", data.mShaderCount); in Java_android_opengl_cts_GL2JniLibOne_init()
72 shaderCount = data.mShaderCount; in Java_android_opengl_cts_GL2JniLibOne_init()
96 LOGI("Shader Count : %d\n", data.mShaderCount); in Java_android_opengl_cts_GL2JniLibOne_init()
98 shaderCount = data.mShaderCount; in Java_android_opengl_cts_GL2JniLibOne_init()
102 LOGI("Shader Count : %d\n", data.mShaderCount); in Java_android_opengl_cts_GL2JniLibOne_init()
104 shaderCount = data.mShaderCount; in Java_android_opengl_cts_GL2JniLibOne_init()
Dtypes.h20 int32_t mShaderCount; member
/cts/tests/tests/opengl/src/android/opengl/cts/
DRendererFourShaderTest.java36 mShaderCount = new int[1]; in onSurfaceCreated()
39 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in onSurfaceCreated()
DRendererSixShaderTest.java38 mShaderCount = new int[1]; in onSurfaceCreated()
40 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in onSurfaceCreated()
DRendererFiveShaderTest.java40 mShaderCount = new int[1]; in onSurfaceCreated()
42 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in onSurfaceCreated()
DOpenGLES20NativeActivityOne.java110 int mShaderCount = -1; field in GL2Renderer
129 this.mShaderCount = GL2JniLibOne.getAttachedShaderCount(); in onSurfaceChanged()
130 Log.i(TAG,"ShaderCount:" + mShaderCount); in onSurfaceChanged()
DRendererOneShaderTest.java54 mShaderCount = new int[1]; in doOnDrawFrame()
56 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in doOnDrawFrame()
DRendererThreeShaderTest.java53 mShaderCount = new int[1]; in doOnDrawFrame()
55 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in doOnDrawFrame()
DNativeAttachShaderTest.java50 int shaderCount = mActivity.mRenderer.mShaderCount; in test_glAttachedShaders_validshader()
136 int shaderCount = mActivity.mRenderer.mShaderCount; in test_glAttachShaders_successfulcompile_attach_frag()
DRendererBase.java35 int[] mShaderCount = null; field in RendererBase
DOpenGLES20ActivityTwo.java62 return ((RendererBase)mRenderer).mShaderCount[0]; in getNoOfAttachedShaders()
DOpenGLES20NativeActivityTwo.java60 return ((RendererBase)mRenderer).mShaderCount[0]; in getNoOfAttachedShaders()
DOpenGLES20ActivityOne.java54 return ((RendererBase)mRenderer).mShaderCount[0]; in getNoOfAttachedShaders()
/cts/tests/vr/src/android/vr/cts/
DRendererBasicTest.java48 int[] mShaderCount = null; field in RendererBasicTest
88 mShaderCount = new int[1]; in doOnDrawFrame()
90 GLES20.glGetAttachedShaders(mProgram, 10, mShaderCount, 0, shaders, 0); in doOnDrawFrame()