Searched refs:mSurfaceIsBad (Results 1 – 1 of 1) sorted by relevance
1379 mSurfaceIsBad = false; in guardedRun()1460 + " mSurfaceIsBad: " + mSurfaceIsBad in guardedRun()1483 mSurfaceIsBad = true; in guardedRun()1551 mSurfaceIsBad = true; in guardedRun()1578 return (!mPaused) && mHasSurface && (!mSurfaceIsBad) in readyToDraw()1748 private boolean mSurfaceIsBad; field in GLSurfaceViewCustom.GLThread