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Searched refs:mTmpTexId1 (Results 1 – 2 of 2) sorted by relevance

/cts/tests/openglperf2/jni/reference/scene/glowing/
DBlurMeshNode.cpp19 MeshNode(mesh), mFboTexId(fboTexId), mTmpTexId1(tmpTexId1), mTmpTexId2(tmpTexId2), in BlurMeshNode()
35 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, mTmpTexId1, 0); in before()
47 glBindTexture(GL_TEXTURE_2D, mTmpTexId1); in before()
DBlurMeshNode.h31 const GLuint mTmpTexId1; variable