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Searched refs:near (Results 1 – 13 of 13) sorted by relevance

/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/image/
DRangeLinearDepthTransform.java29 private final float near; field in RangeLinearDepthTransform
32 public RangeLinearDepthTransform(float near, float far) { in RangeLinearDepthTransform() argument
33 this.near = near; in RangeLinearDepthTransform()
39 return near; in getNear()
55 (int) ((value - near) / (far - near) * 255f))); in quantize()
60 return near + (far - near) * Math.max(0, Math.min(255, value)) / 255f; in reconstruct()
DRangeInverseDepthTransform.java28 private final float near; field in RangeInverseDepthTransform
31 public RangeInverseDepthTransform(float near, float far) { in RangeInverseDepthTransform() argument
32 this.near = near; in RangeInverseDepthTransform()
38 return near; in getNear()
54 (int) ((far - near * far / value) / (far - near) * 255f))); in quantize()
59 return (far * near) / (far - (far - near) * in reconstruct()
/cts/tests/tests/renderscript/src/android/renderscript/cts/refocus/
DDepthImage.java41 public DepthImage(String format, double far, double near, in DepthImage() argument
48 mNear = near; in DepthImage()
79 double near = 12.0; in createFromDepthmap() local
81 DepthTransform transform = new RangeInverseDepthTransform((float)near, (float)far); in createFromDepthmap()
84 near, in createFromDepthmap()
/cts/tests/openglperf2/jni/graphics/
DMatrix.cpp192 float near, float far) { in newFrustum() argument
195 const float r_depth = 1.0f / (near - far); in newFrustum()
196 const float x = 2.0f * (near * r_width); in newFrustum()
197 const float y = 2.0f * (near * r_height); in newFrustum()
200 const float C = (far + near) * r_depth; in newFrustum()
201 const float D = 2.0f * (far * near * r_depth); in newFrustum()
DMatrix.h45 float near, float far);
/cts/tests/tests/renderscript/src/android/renderscript/cts/
DMatrixTest.rs769 const float near = 2.f;
777 rsMatrixLoadOrtho(&m4, left, right, bottom, top, near, far);
781 0.f, 0.f, -2.f / (far - near), -(far + near) / (far - near),
793 rsMatrixLoadFrustum(&m4, left, right, bottom, top, near, far);
795 2.f * near / (right - left), 0.f, (right + left) / (right - left), 0.f,
796 0.f, 2.f * near / (top - bottom), (top + bottom) / (top - bottom), 0.f,
797 0.f, 0.f, -(far + near) / (far - near), -2.f * far * near / (far - near),
809 rsMatrixLoadPerspective(&m4, fovy, aspect, near, far);
814 0.f, 0.f, (near + far) / (near - far), 2.f * far * near / (near - far),
/cts/tests/openglperf2/jni/primitive/fullpipeline/
DFullPipelineRenderer.cpp139 float near = 1.0f; in setUp() local
142 mProjectionMatrix = Matrix::newFrustum(left, right, bottom, top, near, far); in setUp()
/cts/tests/openglperf2/jni/reference/scene/glowing/
DGlowingScene.cpp108 float near = 8.0f; in setUpProjectionMatrix() local
111 return Matrix::newFrustum(left, right, bottom, top, near, far); in setUpProjectionMatrix()
/cts/tests/openglperf2/jni/reference/scene/flocking/
DFlockingScene.cpp106 float near = 8.0f; in setUpProjectionMatrix() local
109 return Matrix::newFrustum(left, right, bottom, top, near, far); in setUpProjectionMatrix()
/cts/tests/openglperf2/test/
DMatrixTest.cpp173 float near = 1.0f; in TEST() local
176 Matrix* m = Matrix::newFrustum(left, right, bottom, top, near, far); in TEST()
/cts/tools/cts-tradefed/
DREADME82 be forthcoming in the near future.
/cts/tools/tradefed-host/
DREADME82 be forthcoming in the near future.
/cts/tests/tests/media/src/android/media/cts/
DVideoEncoderTest.java988 public boolean testExtreme(int x, int y, boolean flexYUV, boolean near) { in testExtreme() argument
990 for (Size s : (near ? mNearMinMax : mMinMax).get(new Size(x, y))) { in testExtreme()
1696 private void extreme(Encoder[] encoders, int x, int y, boolean flexYUV, boolean near) { in extreme() argument
1703 if (encoder.testExtreme(x, y, flexYUV, near)) { in extreme()