Searched refs:onFrameAvailable (Results 1 – 10 of 10) sorted by relevance
133 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in VideoSurfaceView.VideoRender
298 public void onFrameAvailable(SurfaceTexture st) { in onFrameAvailable() method in OutputSurface
688 public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in EncodeVirtualDisplayWithCompositionTest.GlCompositor
844 public void onFrameAvailable(SurfaceTexture st) { in onFrameAvailable() method in GLSurfaceViewFactory.GLSurfaceViewThread
739 public void onFrameAvailable(SurfaceTexture st) { in onFrameAvailable() method in VideoEncoderTest.SurfaceVideoProcessor
302 public void onFrameAvailable(SurfaceTexture st) { in onFrameAvailable() method in CtsMediaOutputSurface
236 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in SurfaceTextureRenderer
188 public void onFrameAvailable(SurfaceTexture surfaceTexture) { in onFrameAvailable() method in CameraGLTest.SurfaceTextureCallback207 public void onFrameAvailable(SurfaceTexture surfaceTexture) { in onFrameAvailable() method in CameraGLTest.SurfaceTextureBurstCallback
185 public void onFrameAvailable(SurfaceTexture surfaceTexture) { in getDummySurface()
363 synchronized public void onFrameAvailable(SurfaceTexture surface) { in onFrameAvailable() method in CompressedTextureSurfaceView.CompressedTextureRender