Searched refs:transformNode (Results 1 – 3 of 3) sorted by relevance
147 TransformationNode* transformNode = new TransformationNode(transformMatrix); in updateSceneGraphs() local148 mainSceneGraph->addChild(transformNode); in updateSceneGraphs()150 transformNode->addChild(meshNode); in updateSceneGraphs()167 transformNode = new TransformationNode(transformMatrix); in updateSceneGraphs()168 mainSceneGraph->addChild(transformNode); in updateSceneGraphs()170 transformNode->addChild(meshNode); in updateSceneGraphs()177 transformNode = new TransformationNode(transformMatrix); in updateSceneGraphs()178 waterSceneGraph->addChild(transformNode); in updateSceneGraphs()180 transformNode->addChild(meshNode); in updateSceneGraphs()
161 TransformationNode* transformNode = new TransformationNode(transformMatrix); in setUp() local162 mSceneGraph->addChild(transformNode); in setUp()164 transformNode->addChild(meshNode); in setUp()
171 TransformationNode* transformNode = new TransformationNode(transformMatrix); in updateSceneGraphs() local172 glowSceneGraph->addChild(transformNode); in updateSceneGraphs()174 transformNode->addChild(meshNode); in updateSceneGraphs()