Searched refs:FNPTR (Results 1 – 2 of 2) sorted by relevance
110 #define FNPTR(name) funcPtr_##name macro117 #define eglChooseConfig FNPTR(eglChooseConfig)118 #define eglCreateContext FNPTR(eglCreateContext)119 #define eglCreateWindowSurface FNPTR(eglCreateWindowSurface)120 #define eglDestroyContext FNPTR(eglDestroyContext)121 #define eglDestroySurface FNPTR(eglDestroySurface)122 #define eglGetConfigAttrib FNPTR(eglGetConfigAttrib)123 #define eglGetConfigs FNPTR(eglGetConfigs)124 #define eglGetDisplay FNPTR(eglGetDisplay)125 #define eglGetError FNPTR(eglGetError)[all …]
87 *((void **)&FNPTR(funcName)) = procAddress; } while (0) in importGLInit()104 *((void **)&FNPTR(funcName)) = procAddress; } while (0) in importGLInit()