Searched refs:GL_FRAMEBUFFER_OES (Results 1 – 2 of 2) sorted by relevance
67 gl11ep.glBindFramebufferOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, mFramebuffer); in onDrawFrame()69 gl11ep.glBindFramebufferOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, 0); in onDrawFrame()200 gl11ep.glBindFramebufferOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, framebuffer); in createFrameBuffer()210 gl11ep.glFramebufferRenderbufferOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, in createFrameBuffer()214 gl11ep.glFramebufferTexture2DOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, in createFrameBuffer()217 int status = gl11ep.glCheckFramebufferStatusOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES); in createFrameBuffer()222 gl11ep.glBindFramebufferOES(GL11ExtensionPack.GL_FRAMEBUFFER_OES, 0); in createFrameBuffer()
86 #define GL_FRAMEBUFFER_OES 0x8D40 macro