Home
last modified time | relevance | path

Searched refs:GL_SHININESS (Results 1 – 2 of 2) sorted by relevance

/development/ndk/platforms/android-4/samples/san-angeles/jni/
Ddemo.c555 glMaterialx(GL_FRONT_AND_BACK, GL_SHININESS, 60 << 16); in configureLightAndMaterial()
/development/ndk/platforms/android-4/include/GLES/
Dgl.h344 #define GL_SHININESS 0x1601 macro