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Searched refs:GL_SPECULAR (Results 1 – 2 of 2) sorted by relevance

/development/ndk/platforms/android-4/samples/san-angeles/jni/
Ddemo.c553 glMaterialxv(GL_FRONT_AND_BACK, GL_SPECULAR, materialSpecular); in configureLightAndMaterial()
/development/ndk/platforms/android-4/include/GLES/
Dgl.h304 #define GL_SPECULAR 0x1202 macro