Searched refs:Ptr (Results 1 – 3 of 3) sorted by relevance
/development/ndk/platforms/android-18/samples/MoreTeapots/jni/ |
D | MoreTeapotsRenderer.cpp | 328 memcpy( pMVPMat, mat_vp.Ptr(), sizeof(mat_v) ); in Render() 331 memcpy( pMVMat, mat_v.Ptr(), sizeof(mat_v) ); in Render() 360 glUniformMatrix4fv( shader_param_.matrix_projection_, 1, GL_FALSE, mat_vp.Ptr() ); in Render() 361 glUniformMatrix4fv( shader_param_.matrix_view_, 1, GL_FALSE, mat_v.Ptr() ); in Render()
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/development/ndk/platforms/android-17/samples/Teapot/jni/ |
D | TeapotRenderer.cpp | 189 glUniformMatrix4fv( shader_param_.matrix_projection_, 1, GL_FALSE, mat_vp.Ptr() ); in Render() 190 glUniformMatrix4fv( shader_param_.matrix_view_, 1, GL_FALSE, mat_view_.Ptr() ); in Render()
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/development/ndk/sources/android/ndk_helper/ |
D | vecmath.h | 905 float* Ptr() in Ptr() function
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