Searched refs:TWO_PI (Results 1 – 3 of 3) sorted by relevance
45 #define TWO_PI (2.0 * M_PI) macro46 #define MAX_ROT_SPEED (0.3 * TWO_PI)
143 mAngles[i] = drand48() * TWO_PI; in resize()203 if (mAngles[i] >= TWO_PI) { in step()204 mAngles[i] -= TWO_PI; in step()205 } else if (mAngles[i] <= -TWO_PI) { in step()206 mAngles[i] += TWO_PI; in step()
46 private static final float TWO_PI = (float)(2.0*Math.PI); field in OBJView