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Searched refs:VERTEX_STRIDE (Results 1 – 4 of 4) sorted by relevance

/development/perftests/panorama/feature_mos/src/mosaic_renderer/
DYVURenderer.cpp32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); variable
102 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
106 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
DWarpRenderer.cpp32 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); variable
133 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
137 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
DSurfaceTextureRenderer.cpp36 const int VERTEX_STRIDE = 6 * sizeof(GLfloat); variable
144 GL_FALSE, VERTEX_STRIDE, g_vVertices); in DrawTexture()
148 GL_FALSE, VERTEX_STRIDE, &g_vVertices[4]); in DrawTexture()
/development/samples/browseable/WatchFace/Wearable/src/com.example.android.wearable.watchface/
DGles2ColoredTriangleList.java44 private static final int VERTEX_STRIDE = COORDS_PER_VERTEX * BYTES_PER_FLOAT; field in Gles2ColoredTriangleList
270 false /* normalized */, VERTEX_STRIDE, vertexBuffer); in bind()