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Searched refs:createProgram (Results 1 – 18 of 18) sorted by relevance

/development/ndk/platforms/android-5/samples/hello-gl2/jni/
Dgl_code.cpp83 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { in createProgram() function
131 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
/development/perftests/panorama/feature_mos/src/mosaic_renderer/
DRenderer.h35 GLuint createProgram(const char*, const char* );
DYVURenderer.cpp48 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
DWarpRenderer.cpp76 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
DSurfaceTextureRenderer.cpp88 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
DRenderer.cpp64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource) in createProgram() function in Renderer
/development/ndk/platforms/android-18/samples/gles3jni/jni/
Dgles3jni.h69 extern GLuint createProgram(const char* vtxSrc, const char* fragSrc);
DRendererES2.cpp85 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in init()
DRendererES3.cpp90 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in init()
Dgles3jni.cpp72 GLuint createProgram(const char* vtxSrc, const char* fragSrc) { in createProgram() function
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
DGLToolbox.java39 public static int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in GLToolbox
DTextureRenderer.java70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in init()
/development/samples/HelloEffects/src/com/example/android/mediafx/
DGLToolbox.java41 public static int createProgram(String vertexSource, in createProgram() method in GLToolbox
DTextureRenderer.java70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in init()
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DGLES20TriangleRenderer.java95 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated()
174 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in GLES20TriangleRenderer
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
DGLES20TriangleRenderer.java93 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated()
172 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in GLES20TriangleRenderer
/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java144 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated()
240 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in MyRenderer
/development/ndk/platforms/android-21/samples/native-codec/src/com/example/nativecodec/
DMyGLSurfaceView.java159 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated()
256 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in MyRenderer