/development/ndk/platforms/android-5/samples/hello-gl2/jni/ |
D | gl_code.cpp | 83 GLuint createProgram(const char* pVertexSource, const char* pFragmentSource) { in createProgram() function 131 gProgram = createProgram(gVertexShader, gFragmentShader); in setupGraphics()
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/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
D | Renderer.h | 35 GLuint createProgram(const char*, const char* );
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D | YVURenderer.cpp | 48 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
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D | WarpRenderer.cpp | 76 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
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D | SurfaceTextureRenderer.cpp | 88 glProgram = createProgram(VertexShaderSource(), in InitializeGLProgram()
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D | Renderer.cpp | 64 GLuint Renderer::createProgram(const char* pVertexSource, const char* pFragmentSource) in createProgram() function in Renderer
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/development/ndk/platforms/android-18/samples/gles3jni/jni/ |
D | gles3jni.h | 69 extern GLuint createProgram(const char* vtxSrc, const char* fragSrc);
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D | RendererES2.cpp | 85 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in init()
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D | RendererES3.cpp | 90 mProgram = createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in init()
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D | gles3jni.cpp | 72 GLuint createProgram(const char* vtxSrc, const char* fragSrc) { in createProgram() function
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/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/ |
D | GLToolbox.java | 39 public static int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in GLToolbox
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D | TextureRenderer.java | 70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in init()
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/development/samples/HelloEffects/src/com/example/android/mediafx/ |
D | GLToolbox.java | 41 public static int createProgram(String vertexSource, in createProgram() method in GLToolbox
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D | TextureRenderer.java | 70 mProgram = GLToolbox.createProgram(VERTEX_SHADER, FRAGMENT_SHADER); in init()
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | GLES20TriangleRenderer.java | 95 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated() 174 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in GLES20TriangleRenderer
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
D | GLES20TriangleRenderer.java | 93 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated() 172 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in GLES20TriangleRenderer
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 144 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated() 240 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in MyRenderer
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/development/ndk/platforms/android-21/samples/native-codec/src/com/example/nativecodec/ |
D | MyGLSurfaceView.java | 159 mProgram = createProgram(mVertexShader, mFragmentShader); in onSurfaceCreated() 256 private int createProgram(String vertexSource, String fragmentSource) { in createProgram() method in MyRenderer
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