Searched refs:createShader (Results 1 – 2 of 2) sorted by relevance
41 GLuint createShader(GLenum shaderType, const char* src) { in createShader() function78 vtxShader = createShader(GL_VERTEX_SHADER, vtxSrc); in createProgram()82 fragShader = createShader(GL_FRAGMENT_SHADER, fragSrc); in createProgram()
68 extern GLuint createShader(GLenum shaderType, const char* src);