Searched refs:diag (Results 1 – 2 of 2) sorted by relevance
193 int diag = -1; in checkGameFinished() local216 diag = 0; in checkGameFinished()218 diag = 1; in checkGameFinished()221 if (col != -1 || row != -1 || diag != -1) { in checkGameFinished()222 setFinished(player, col, row, diag); in checkGameFinished()
120 volatile unsigned long diag; member