Searched refs:elapsed (Results 1 – 3 of 3) sorted by relevance
20 Total elapsed time: 56.02 seconds25 The total elapsed time is the interesting number for benchmarking.
695 double elapsed = (now - mLastTime) / 1000.0; in updatePhysics() local699 mHeading += mRotating * (PHYS_SLEW_SEC * elapsed); in updatePhysics()709 double ddy = -PHYS_DOWN_ACCEL_SEC * elapsed; in updatePhysics()714 double elapsedFiring = elapsed; in updatePhysics()720 elapsedFiring = mFuel / fuelUsed * elapsed; in updatePhysics()745 mX += elapsed * (mDX + dxOld) / 2; in updatePhysics()746 mY += elapsed * (mDY + dyOld) / 2; in updatePhysics()
META-INF/MANIFEST.MF META-INF/ checkstyle_packages.xml sun_checks.xml com/ ...