Searched refs:fragSrc (Results 1 – 2 of 2) sorted by relevance
69 extern GLuint createProgram(const char* vtxSrc, const char* fragSrc);
72 GLuint createProgram(const char* vtxSrc, const char* fragSrc) { in createProgram() argument82 fragShader = createShader(GL_FRAGMENT_SHADER, fragSrc); in createProgram()