Searched refs:light0Position (Results 1 – 1 of 1) sorted by relevance
539 static GLfixed light0Position[] = { -0x40000, 0x10000, 0x10000, 0 }; in configureLightAndMaterial() local547 glLightxv(GL_LIGHT0, GL_POSITION, light0Position); in configureLightAndMaterial()