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Searched refs:mScaleRotUniform (Results 1 – 1 of 1) sorted by relevance

/development/ndk/platforms/android-18/samples/gles3jni/jni/
DRendererES2.cpp58 GLint mScaleRotUniform; member in RendererES2
80 mScaleRotUniform(-1), in RendererES2()
90 mScaleRotUniform = glGetUniformLocation(mProgram, "scaleRot"); in init()
138 glUniformMatrix2fv(mScaleRotUniform, 1, GL_FALSE, mScaleRot + 4*i); in draw()