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Searched refs:mTexCoordHandle (Results 1 – 3 of 3) sorted by relevance

/development/samples/HelloEffects/src/com/example/android/mediafx/
DTextureRenderer.java29 private int mTexCoordHandle; field in TextureRenderer
75 mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord"); in init()
121 GLES20.glVertexAttribPointer(mTexCoordHandle, 2, GLES20.GL_FLOAT, false, in renderTexture()
123 GLES20.glEnableVertexAttribArray(mTexCoordHandle); in renderTexture()
/development/samples/browseable/MediaEffects/src/com.example.android.mediaeffects/
DTextureRenderer.java29 private int mTexCoordHandle; field in TextureRenderer
75 mTexCoordHandle = GLES20.glGetAttribLocation(mProgram, "a_texcoord"); in init()
121 GLES20.glVertexAttribPointer(mTexCoordHandle, 2, GLES20.GL_FLOAT, false, in renderTexture()
123 GLES20.glEnableVertexAttribArray(mTexCoordHandle); in renderTexture()
/development/perftests/panorama/feature_mos/src/mosaic_renderer/
DWarpRenderer.h32 GLuint mTexCoordHandle; // Handle to a_texCoord. variable