Searched refs:mVBState (Results 1 – 1 of 1) sorted by relevance
68 GLuint mVBState; member in RendererES383 mVBState(0) in RendererES3()102 glGenVertexArrays(1, &mVBState); in init()103 glBindVertexArray(mVBState); in init()134 glDeleteVertexArrays(1, &mVBState); in ~RendererES3()163 glBindVertexArray(mVBState); in draw()