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Searched refs:maPositionHandle (Results 1 – 7 of 7) sorted by relevance

/development/perftests/panorama/feature_mos/src/mosaic_renderer/
DSurfaceTextureRenderer.cpp97 maPositionHandle = glGetAttribLocation(glProgram, "aPosition"); in InitializeGLProgram()
143 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT, in DrawTexture()
145 glEnableVertexAttribArray(maPositionHandle); in DrawTexture()
DSurfaceTextureRenderer.h35 GLint maPositionHandle; variable
DRenderer.h56 GLint maPositionHandle; variable
/development/samples/ApiDemos/src/com/example/android/apis/graphics/
DGLES20TriangleRenderer.java61 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame()
65 GLES20.glEnableVertexAttribArray(maPositionHandle); in onDrawFrame()
99 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); in onSurfaceCreated()
101 if (maPositionHandle == -1) { in onSurfaceCreated()
250 private int maPositionHandle; field in GLES20TriangleRenderer
/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/
DGLES20TriangleRenderer.java59 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame()
63 GLES20.glEnableVertexAttribArray(maPositionHandle); in onDrawFrame()
97 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); in onSurfaceCreated()
99 if (maPositionHandle == -1) { in onSurfaceCreated()
248 private int maPositionHandle; field in GLES20TriangleRenderer
/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/
DMyGLSurfaceView.java103 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame()
106 GLES20.glEnableVertexAttribArray(maPositionHandle); in onDrawFrame()
148 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); in onSurfaceCreated()
150 if (maPositionHandle == -1) { in onSurfaceCreated()
321 private int maPositionHandle; field in MyRenderer
/development/ndk/platforms/android-21/samples/native-codec/src/com/example/nativecodec/
DMyGLSurfaceView.java110 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame()
113 GLES20.glEnableVertexAttribArray(maPositionHandle); in onDrawFrame()
163 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); in onSurfaceCreated()
165 if (maPositionHandle == -1) { in onSurfaceCreated()
337 private int maPositionHandle; field in MyRenderer