Searched refs:maPositionHandle (Results 1 – 7 of 7) sorted by relevance
/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
D | SurfaceTextureRenderer.cpp | 97 maPositionHandle = glGetAttribLocation(glProgram, "aPosition"); in InitializeGLProgram() 143 glVertexAttribPointer(maPositionHandle, 4, GL_FLOAT, in DrawTexture() 145 glEnableVertexAttribArray(maPositionHandle); in DrawTexture()
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D | SurfaceTextureRenderer.h | 35 GLint maPositionHandle; variable
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D | Renderer.h | 56 GLint maPositionHandle; variable
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | GLES20TriangleRenderer.java | 61 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame() 65 GLES20.glEnableVertexAttribArray(maPositionHandle); in onDrawFrame() 99 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); in onSurfaceCreated() 101 if (maPositionHandle == -1) { in onSurfaceCreated() 250 private int maPositionHandle; field in GLES20TriangleRenderer
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
D | GLES20TriangleRenderer.java | 59 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame() 63 GLES20.glEnableVertexAttribArray(maPositionHandle); in onDrawFrame() 97 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); in onSurfaceCreated() 99 if (maPositionHandle == -1) { in onSurfaceCreated() 248 private int maPositionHandle; field in GLES20TriangleRenderer
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 103 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame() 106 GLES20.glEnableVertexAttribArray(maPositionHandle); in onDrawFrame() 148 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); in onSurfaceCreated() 150 if (maPositionHandle == -1) { in onSurfaceCreated() 321 private int maPositionHandle; field in MyRenderer
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/development/ndk/platforms/android-21/samples/native-codec/src/com/example/nativecodec/ |
D | MyGLSurfaceView.java | 110 GLES20.glVertexAttribPointer(maPositionHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame() 113 GLES20.glEnableVertexAttribArray(maPositionHandle); in onDrawFrame() 163 maPositionHandle = GLES20.glGetAttribLocation(mProgram, "aPosition"); in onSurfaceCreated() 165 if (maPositionHandle == -1) { in onSurfaceCreated() 337 private int maPositionHandle; field in MyRenderer
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