Searched refs:maTextureHandle (Results 1 – 7 of 7) sorted by relevance
/development/perftests/panorama/feature_mos/src/mosaic_renderer/ |
D | SurfaceTextureRenderer.cpp | 99 maTextureHandle = glGetAttribLocation(glProgram, "aTextureCoord"); in InitializeGLProgram() 147 glVertexAttribPointer(maTextureHandle, 2, GL_FLOAT, in DrawTexture() 149 glEnableVertexAttribArray(maTextureHandle); in DrawTexture()
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D | SurfaceTextureRenderer.h | 36 GLint maTextureHandle; variable
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D | Renderer.h | 57 GLint maTextureHandle; variable
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
D | GLES20TriangleRenderer.java | 67 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, in onDrawFrame() 70 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame() 104 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated() 106 if (maTextureHandle == -1) { in onSurfaceCreated() 251 private int maTextureHandle; field in GLES20TriangleRenderer
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/development/samples/BasicGLSurfaceView/src/com/example/android/basicglsurfaceview/ |
D | GLES20TriangleRenderer.java | 65 GLES20.glVertexAttribPointer(maTextureHandle, 2, GLES20.GL_FLOAT, false, in onDrawFrame() 68 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame() 102 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated() 104 if (maTextureHandle == -1) { in onSurfaceCreated() 249 private int maTextureHandle; field in GLES20TriangleRenderer
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/development/ndk/platforms/android-14/samples/native-media/src/com/example/nativemedia/ |
D | MyGLSurfaceView.java | 110 GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame() 113 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame() 153 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated() 155 if (maTextureHandle == -1) { in onSurfaceCreated() 322 private int maTextureHandle; field in MyRenderer
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/development/ndk/platforms/android-21/samples/native-codec/src/com/example/nativecodec/ |
D | MyGLSurfaceView.java | 117 GLES20.glVertexAttribPointer(maTextureHandle, 3, GLES20.GL_FLOAT, false, in onDrawFrame() 120 GLES20.glEnableVertexAttribArray(maTextureHandle); in onDrawFrame() 168 maTextureHandle = GLES20.glGetAttribLocation(mProgram, "aTextureCoord"); in onSurfaceCreated() 170 if (maTextureHandle == -1) { in onSurfaceCreated() 338 private int maTextureHandle; field in MyRenderer
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