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Searched refs:nearPlane (Results 1 – 2 of 2) sorted by relevance

/development/ndk/sources/android/ndk_helper/
Dvecmath.cpp316 Mat4 Mat4::Perspective( float width, float height, float nearPlane, float farPlane ) in Perspective() argument
318 float n2 = 2.0f * nearPlane; in Perspective()
319 float rcpnmf = 1.f / (nearPlane - farPlane); in Perspective()
332 result.f_[10] = (farPlane + nearPlane) * rcpnmf; in Perspective()
Dvecmath.h913 static Mat4 Perspective( float width, float height, float nearPlane, float farPlane );