Searched refs:y_diff (Results 1 – 1 of 1) sorted by relevance
214 float y_diff; in BeginPinch() local215 vec.Value( x_diff, y_diff ); in BeginPinch()217 pinch_start_distance_SQ_ = x_diff * x_diff + y_diff * y_diff; in BeginPinch()218 camera_rotation_start_ = atan2f( y_diff, x_diff ); in BeginPinch()250 float x_diff, y_diff; in Pinch() local252 vec.Value( x_diff, y_diff ); in Pinch()254 float fDistanceSQ = x_diff * x_diff + y_diff * y_diff; in Pinch()273 float fRotation = atan2f( y_diff, x_diff ); in Pinch()