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Searched refs:FENCE_SYNC_HANDLE (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish/opengl/system/egl/
Degl.cpp1301 #define FENCE_SYNC_HANDLE (EGLSyncKHR)0xFE4CE macro
1329 return FENCE_SYNC_HANDLE; in eglCreateSyncKHR()
1336 if (sync != FENCE_SYNC_HANDLE) { in eglDestroySyncKHR()
1350 if (sync != FENCE_SYNC_HANDLE) { in eglClientWaitSyncKHR()
1362 if (sync != FENCE_SYNC_HANDLE) { in eglGetSyncAttribKHR()