Searched refs:VALIDATE_SURFACE_RETURN (Results 1 – 1 of 1) sorted by relevance
126 #define VALIDATE_SURFACE_RETURN(surface, ret) \ macro722 VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE); in eglDestroySurface()733 VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE); in eglQuerySurface()826 VALIDATE_SURFACE_RETURN(surface, EGL_FALSE); in eglSurfaceAttrib()848 VALIDATE_SURFACE_RETURN(eglSurface, EGL_FALSE); in eglBindTexImage()976 VALIDATE_SURFACE_RETURN(draw, EGL_FALSE); in eglMakeCurrent()977 VALIDATE_SURFACE_RETURN(read, EGL_FALSE); in eglMakeCurrent()