Searched refs:adjHour (Results 1 – 1 of 1) sorted by relevance
256 int adjHour = (mHour + 12) % 24; in calculateScene() local258 shadeIllumXYZ[0] += (adjHour < adjMoonOverhead) ? in calculateScene()260 shadeIllumXYZ[1] += (adjHour < adjMoonOverhead) ? in calculateScene()262 shadeIllumXYZ[2] += (adjHour < adjMoonOverhead) ? in calculateScene()