Searched refs:depthCount (Results 1 – 1 of 1) sorted by relevance
563 uint32_t depthCount; in captureDepth() local567 depthCount = pixel[Scene::Gr] * scale64x; in captureDepth()569 *px++ = depthCount < 8191*64 ? depthCount / 64 : 0; in captureDepth()