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Searched refs:directIllumXYZ (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish/camera/fake-pipeline2/
DScene.cpp239 float directIllumXYZ[3] = { in calculateScene() local
266 directIllumXYZ[0],directIllumXYZ[1],directIllumXYZ[2]); in calculateScene()
284 matXYZ[0] *= directIllumXYZ[0]; in calculateScene()
285 matXYZ[1] *= directIllumXYZ[1]; in calculateScene()
286 matXYZ[2] *= directIllumXYZ[2]; in calculateScene()