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Searched refs:formats (Results 1 – 10 of 10) sorted by relevance

/device/huawei/angler/
Daudio_policy.conf32 formats AUDIO_FORMAT_PCM_16_BIT
39 formats AUDIO_FORMAT_PCM_16_BIT
46 formats AUDIO_FORMAT_PCM_16_BIT
53 formats AUDIO_FORMAT_MP3|AUDIO_FORMAT_AAC_LC|AUDIO_FORMAT_AAC_HE_V1|AUDIO_FORMAT_AAC_HE_V2
60 formats AUDIO_FORMAT_PCM_16_BIT
66 formats AUDIO_FORMAT_PCM_16_BIT
75 formats AUDIO_FORMAT_PCM_16_BIT
81 formats AUDIO_FORMAT_PCM_16_BIT
91 formats AUDIO_FORMAT_PCM_16_BIT
99 formats AUDIO_FORMAT_PCM_16_BIT
[all …]
Daudio_output_policy.conf16 formats AUDIO_FORMAT_PCM_16_BIT
23 formats AUDIO_FORMAT_PCM_16_BIT
30 formats AUDIO_FORMAT_PCM_16_BIT
37formats AUDIO_FORMAT_MP3|AUDIO_FORMAT_AAC|AUDIO_FORMAT_AC3|AUDIO_FORMAT_EAC3|AUDIO_FORMAT_PCM_16_B…
44 formats AUDIO_FORMAT_PCM_24_BIT_OFFLOAD|AUDIO_FORMAT_FLAC
/device/moto/shamu/
Daudio_policy.conf31 formats AUDIO_FORMAT_PCM_16_BIT
38 formats AUDIO_FORMAT_PCM_16_BIT
45 formats AUDIO_FORMAT_MP3|AUDIO_FORMAT_AAC_LC|AUDIO_FORMAT_AAC_HE_V1|AUDIO_FORMAT_AAC_HE_V2
52 formats AUDIO_FORMAT_PCM_16_BIT
60 formats AUDIO_FORMAT_PCM_16_BIT
66 formats AUDIO_FORMAT_PCM_16_BIT
76 formats AUDIO_FORMAT_PCM_16_BIT
84 formats AUDIO_FORMAT_PCM_16_BIT
94 formats AUDIO_FORMAT_PCM_16_BIT
100 formats dynamic
[all …]
/device/asus/fugu/
Daudio_policy.conf28 formats AUDIO_FORMAT_PCM_8_24_BIT
35 formats dynamic
44 formats AUDIO_FORMAT_PCM_16_BIT
54 formats dynamic
62 formats dynamic
72 formats AUDIO_FORMAT_PCM_16_BIT
80 formats AUDIO_FORMAT_PCM_16_BIT
90 formats AUDIO_FORMAT_PCM_16_BIT
/device/linaro/hikey/audio/
Daudio_policy.conf32 formats AUDIO_FORMAT_PCM_16_BIT
41 formats AUDIO_FORMAT_PCM_16_BIT
51 formats AUDIO_FORMAT_PCM_16_BIT
61 formats AUDIO_FORMAT_PCM_16_BIT
67 formats dynamic
75 formats AUDIO_FORMAT_PCM_16_BIT
85 formats AUDIO_FORMAT_PCM_16_BIT
93 formats AUDIO_FORMAT_PCM_16_BIT
/device/htc/flounder/
Daudio_policy.conf33 formats AUDIO_FORMAT_PCM_16_BIT
42 formats AUDIO_FORMAT_PCM_16_BIT
52 formats AUDIO_FORMAT_PCM_16_BIT
62 formats AUDIO_FORMAT_PCM_16_BIT
68 formats dynamic
76 formats dynamic
86 formats AUDIO_FORMAT_PCM_16_BIT
94 formats AUDIO_FORMAT_PCM_16_BIT
/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_entry.cpp214 void glGetCompressedTextureFormats(int count, GLint* formats);
1466 void glGetCompressedTextureFormats(int count, GLint* formats) in glGetCompressedTextureFormats() argument
1469 ctx->glGetCompressedTextureFormats(ctx, count, formats); in glGetCompressedTextureFormats()
Dgl2_enc.cpp4872 void glGetCompressedTextureFormats_enc(void *self , int count, GLint* formats) in glGetCompressedTextureFormats_enc() argument
4897 stream->readback(formats, __size_formats); in glGetCompressedTextureFormats_enc()
4898 if (useChecksum) checksumCalculator->addBuffer(formats, __size_formats); in glGetCompressedTextureFormats_enc()
/device/generic/goldfish/opengl/system/GLESv1_enc/
Dgl_entry.cpp169 void glGetCompressedTextureFormats(int count, GLint* formats);
1273 void glGetCompressedTextureFormats(int count, GLint* formats) in glGetCompressedTextureFormats() argument
1276 ctx->glGetCompressedTextureFormats(ctx, count, formats); in glGetCompressedTextureFormats()
Dgl_enc.cpp4448 void glGetCompressedTextureFormats_enc(void *self , int count, GLint* formats) in glGetCompressedTextureFormats_enc() argument
4473 stream->readback(formats, __size_formats); in glGetCompressedTextureFormats_enc()
4474 if (useChecksum) checksumCalculator->addBuffer(formats, __size_formats); in glGetCompressedTextureFormats_enc()