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Searched refs:glDepthRangex (Results 1 – 8 of 8) sorted by relevance

/device/generic/goldfish/opengl/tests/gles_android_wrapper/
Dgles_ftable.h84 {"glDepthRangex", (void *)glDepthRangex},
Dgles_dispatch.h87 glDepthRangex_t glDepthRangex; member
359 …t_glDepthRangex(glDepthRangex_t f) { glDepthRangex_t retval = glDepthRangex; glDepthRangex = f; re… in set_glDepthRangex()
Dgles.cpp376 void glDepthRangex(GLclampx zNear, GLclampx zFar) in glDepthRangex() function
378 getDispatch()->glDepthRangex(zNear, zFar); in glDepthRangex()
/device/generic/goldfish/opengl/system/GLESv1_enc/
Dgl_ftable.h74 {"glDepthRangex", (void*)glDepthRangex},
Dgl_client_context.h76 glDepthRangex_client_proc_t glDepthRangex; member
Dgl_client_context.cpp76 glDepthRangex = (glDepthRangex_client_proc_t) getProc("glDepthRangex", userData); in initDispatchByName()
Dgl_entry.cpp72 void glDepthRangex(GLclampx zNear, GLclampx zFar);
689 void glDepthRangex(GLclampx zNear, GLclampx zFar) in glDepthRangex() function
692 ctx->glDepthRangex(ctx, zNear, zFar); in glDepthRangex()
Dgl_enc.cpp8234 this->glDepthRangex = &glDepthRangex_enc; in gl_encoder_context_t()