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Searched refs:indx (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_entry.cpp141 void glVertexAttrib1f(GLuint indx, GLfloat x);
142 void glVertexAttrib1fv(GLuint indx, const GLfloat* values);
143 void glVertexAttrib2f(GLuint indx, GLfloat x, GLfloat y);
144 void glVertexAttrib2fv(GLuint indx, const GLfloat* values);
145 void glVertexAttrib3f(GLuint indx, GLfloat x, GLfloat y, GLfloat z);
146 void glVertexAttrib3fv(GLuint indx, const GLfloat* values);
147 void glVertexAttrib4f(GLuint indx, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
148 void glVertexAttrib4fv(GLuint indx, const GLfloat* values);
149 …void glVertexAttribPointer(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei str…
210 …void glVertexAttribPointerData(GLuint indx, GLint size, GLenum type, GLboolean normalized, GLsizei…
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Dgl2_enc.cpp4021 void glVertexAttrib1f_enc(void *self , GLuint indx, GLfloat x) in glVertexAttrib1f_enc() argument
4039 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib1f_enc()
4047 void glVertexAttrib1fv_enc(void *self , GLuint indx, const GLfloat* values) in glVertexAttrib1fv_enc() argument
4066 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib1fv_enc()
4075 void glVertexAttrib2f_enc(void *self , GLuint indx, GLfloat x, GLfloat y) in glVertexAttrib2f_enc() argument
4093 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib2f_enc()
4102 void glVertexAttrib2fv_enc(void *self , GLuint indx, const GLfloat* values) in glVertexAttrib2fv_enc() argument
4121 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib2fv_enc()
4130 void glVertexAttrib3f_enc(void *self , GLuint indx, GLfloat x, GLfloat y, GLfloat z) in glVertexAttrib3f_enc() argument
4148 memcpy(ptr, &indx, 4); ptr += 4; in glVertexAttrib3f_enc()
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DGL2Encoder.h107 static void s_glVertexAttribPointer(void *self, GLuint indx, GLint size, GLenum type,
DGL2Encoder.cpp235 void GL2Encoder::s_glVertexAttribPointer(void *self, GLuint indx, GLint size, GLenum type, GLboolea… in s_glVertexAttribPointer() argument
239 ctx->m_state->setState(indx, size, type, normalized, stride, ptr); in s_glVertexAttribPointer()