/device/lge/bullhead/ |
D | audio_effects.conf | 87 library proxy 91 library bundle 96 library offload_bundle 101 library proxy 105 library bundle 110 library offload_bundle 115 library proxy 119 library bundle 124 library offload_bundle 129 library bundle [all …]
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/device/huawei/angler/ |
D | audio_effects.conf | 84 library proxy 88 library bundle 93 library offload_bundle 98 library proxy 102 library bundle 107 library offload_bundle 112 library proxy 116 library bundle 121 library offload_bundle 126 library bundle [all …]
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/device/moto/shamu/ |
D | audio_effects.conf | 81 library bundle 85 library bundle 89 library bundle 93 library bundle 97 library reverb 101 library reverb 105 library reverb 109 library reverb 113 library proxy 117 library visualizer_sw [all …]
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/device/google/dragon/ |
D | audio_effects.conf | 92 library bundle 96 library bundle 100 library bundle 104 library bundle 108 library reverb 112 library reverb 116 library reverb 120 library reverb 124 library visualizer 128 library downmix [all …]
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D | speakerdsp.ini | 2 library=builtin key 10 library=builtin key 17 library=builtin key 50 library=builtin key 122 library=builtin key 130 library=builtin key 138 library=builtin key
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/device/sample/frameworks/PlatformLibrary/ |
D | README.txt | 6 shared library, without changing the Android framework. It also shows how to 7 write JNI code for incorporating native code into the library, and a client 8 application that uses the library. 12 a custom library as shown here. It can not be used to create a third party 13 shared library, which is not currently supported in Android. 15 To declare your library to the framework, you must place a file with a .xml 20 <library name="com.example.android.platform_library" 31 The top-level Android.mk defines the rules to build the shared library itself, 33 library lives under java/. 35 Note that the product for this library is a raw .jar file, NOT a .apk, which [all …]
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/device/sample/sdk_addon/ |
D | manifest.ini | 23 # <uses-library> node in the AndroidManifest.xml file. 26 # details for each library. format is: 27 # <library.name>=<name>.jar;<desc> 29 # <library.name>: the name of the library defined in the property "libraries" above. 30 # <name>.jar: the jar file containing the library API. This is to be located in 32 com.example.android.platform_library=platform_library.jar;Sample optional plaform library
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/device/generic/goldfish/opengl/system/egl/ |
D | Android.mk | 5 $(call emugl-begin-shared-library,libEGL_emulation) 7 $(call emugl-set-shared-library-subpath,egl)
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/device/generic/goldfish/opengl/system/gralloc/ |
D | Android.mk | 5 $(call emugl-begin-shared-library,gralloc.goldfish) 7 $(call emugl-set-shared-library-subpath,hw)
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | Android.mk | 4 $(call emugl-begin-shared-library,libGLESv1_CM_emul) 7 $(call emugl-set-shared-library-subpath,egl)
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/device/google/accessory/demokit/ |
D | README | 10 /AndroidAccessory Open Accessory Protocol library 12 /USB_Host_Shield USB Host library
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/device/generic/goldfish/opengl/ |
D | common.mk | 23 emugl-begin-static-library = $(call emugl-begin-module,$1,STATIC_LIBRARY) 24 emugl-begin-shared-library = $(call emugl-begin-module,$1,SHARED_LIBRARY) 235 emugl-set-shared-library-subpath = \
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/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | Android.mk | 4 $(call emugl-begin-shared-library,libGLESv1_enc)
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/device/generic/goldfish/opengl/system/GLESv1/ |
D | Android.mk | 4 $(call emugl-begin-shared-library,libGLESv1_CM_emulation)
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/device/generic/goldfish/opengl/system/GLESv2/ |
D | Android.mk | 4 $(call emugl-begin-shared-library,libGLESv2_emulation)
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | Android.mk | 4 $(call emugl-begin-shared-library,libGLESv2_enc)
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/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
D | Android.mk | 15 $(call emugl-begin-static-library,libOpenglCodecCommon)
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/device/generic/goldfish/opengl/tests/ut_rendercontrol_enc/ |
D | Android.mk | 3 $(call emugl-begin-shared-library,libut_rendercontrol_enc)
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/device/generic/goldfish/opengl/system/renderControl_enc/ |
D | Android.mk | 3 $(call emugl-begin-shared-library,lib_renderControl_enc)
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/device/google/accessory/arduino/USB_Host_Shield/ |
D | README | 1 This is a library for MAX3421E-based USB Host Shield for Arduino -> http://www.circuitsathome.com/a…
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/device/generic/goldfish/opengl/system/OpenglSystemCommon/ |
D | Android.mk | 3 $(call emugl-begin-shared-library,libOpenglSystemCommon)
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/device/google/dragon/audio/hal/ |
D | cras_dsp_ini.h | 46 const char *library; /* file name like "plugin.so" */ member
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D | cras_dsp_ini.c | 146 p->library = getstring(ini, sec_name, "library"); in parse_plugin_section() 152 if (p->library == NULL || p->label == NULL) { in parse_plugin_section()
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D | cras_dsp_mod_builtin.c | 402 if (strcmp(plugin->library, "builtin") != 0) in cras_dsp_module_load_builtin()
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/device/huawei/angler/dataservices/ |
D | configure.ac | 45 # Checks for library functions.
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