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Searched refs:maxShaders (Results 1 – 4 of 4) sorted by relevance

/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_entry.cpp204 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders);
1406 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM() argument
1409 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
/device/generic/goldfish/opengl/tests/gles_android_wrapper/
Dgles.cpp1381 void glExtGetShadersQCOM(GLuint *shaders, GLint maxShaders, GLint *numShaders) in glExtGetShadersQCOM() argument
1383 getDispatch()->glExtGetShadersQCOM(shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
/device/generic/goldfish/opengl/system/GLESv1_enc/
Dgl_entry.cpp294 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders);
2031 void glExtGetShadersQCOM(GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM() argument
2034 ctx->glExtGetShadersQCOM(ctx, shaders, maxShaders, numShaders); in glExtGetShadersQCOM()
Dgl_enc.cpp7990 void glExtGetShadersQCOM_enc(void *self , GLuint* shaders, GLint maxShaders, GLint* numShaders) in glExtGetShadersQCOM_enc() argument
7998 const unsigned int __size_shaders = (maxShaders * sizeof(GLuint)); in glExtGetShadersQCOM_enc()
8011 memcpy(ptr, &maxShaders, 4); ptr += 4; in glExtGetShadersQCOM_enc()