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Searched refs:nameIter (Results 1 – 1 of 1) sorted by relevance

/device/generic/goldfish/opengl/shared/OpenglCodecCommon/
DGLSharedGroup.cpp375 ShaderData::StringList::iterator nameIter = shader->samplerExternalNames.begin(); in setProgramIndexInfo() local
377 while (nameIter != nameEnd) { in setProgramIndexInfo()
378 if (*nameIter == name) { in setProgramIndexInfo()
382 ++nameIter; in setProgramIndexInfo()