Searched refs:numTextures (Results 1 – 6 of 6) sorted by relevance
/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
D | GLClientState.cpp | 66 m_tex.numTextures = 0; in GLClientState() 314 m_tex.numTextures, sizeof(TextureRec), compareTexId); in bindTexture() 346 if (m_tex.numTextures == m_tex.allocTextures) { in addTextureRec() 369 TextureRec* tex = m_tex.textures + m_tex.numTextures; in addTextureRec() 376 m_tex.numTextures++; in addTextureRec() 403 m_tex.numTextures, sizeof(TextureRec), compareTexId); in deleteTextures() 405 const TextureRec* end = m_tex.textures + m_tex.numTextures; in deleteTextures() 408 m_tex.numTextures--; in deleteTextures()
|
D | GLClientState.h | 218 GLuint numTextures; member
|
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_entry.cpp | 196 void glExtGetTexturesQCOM(GLuint* textures, GLint maxTextures, GLint* numTextures); 1358 void glExtGetTexturesQCOM(GLuint* textures, GLint maxTextures, GLint* numTextures) in glExtGetTexturesQCOM() argument 1361 ctx->glExtGetTexturesQCOM(ctx, textures, maxTextures, numTextures); in glExtGetTexturesQCOM()
|
/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | gles.cpp | 1341 void glExtGetTexturesQCOM(GLuint *textures, GLint maxTextures, GLint *numTextures) in glExtGetTexturesQCOM() argument 1343 getDispatch()->glExtGetTexturesQCOM(textures, maxTextures, numTextures); in glExtGetTexturesQCOM()
|
/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | gl_entry.cpp | 286 void glExtGetTexturesQCOM(GLuint* textures, GLint maxTextures, GLint* numTextures); 1983 void glExtGetTexturesQCOM(GLuint* textures, GLint maxTextures, GLint* numTextures) in glExtGetTexturesQCOM() argument 1986 ctx->glExtGetTexturesQCOM(ctx, textures, maxTextures, numTextures); in glExtGetTexturesQCOM()
|
D | gl_enc.cpp | 7713 void glExtGetTexturesQCOM_enc(void *self , GLuint* textures, GLint maxTextures, GLint* numTextures) in glExtGetTexturesQCOM_enc() argument 7742 stream->readback(numTextures, __size_numTextures); in glExtGetTexturesQCOM_enc() 7743 if (useChecksum) checksumCalculator->addBuffer(numTextures, __size_numTextures); in glExtGetTexturesQCOM_enc()
|