/device/generic/goldfish/opengl/system/renderControl_enc/ |
D | renderControl.attrib | 35 dir pixels out 36 len pixels (((glUtilsPixelBitSize(format, type) * width) >> 3) * height) 39 dir pixels in 40 len pixels (((glUtilsPixelBitSize(format, type) * width) >> 3) * height) 41 var_flag pixels isLarge
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D | renderControl_entry.cpp | 32 …olorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels); 33 …olorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels); 185 …colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels) in rcReadColorBuffer() argument 188 ctx->rcReadColorBuffer(ctx, colorbuffer, x, y, width, height, format, type, pixels); in rcReadColorBuffer() 191 …colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels) in rcUpdateColorBuffer() argument 194 return ctx->rcUpdateColorBuffer(ctx, colorbuffer, x, y, width, height, format, type, pixels); in rcUpdateColorBuffer()
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D | renderControl.in | 24 …colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels) 25 …colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
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D | README | 127 GLenum type, void* pixels); 129 subregion. It act the same as OpenGL glReadPixels however pixels 134 GLenum type, void* pixels); 136 pixels are always unpacked with alignment of 1.
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D | renderControl_enc.cpp | 823 …colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels) in rcReadColorBuffer_enc() argument 854 stream->readback(pixels, __size_pixels); in rcReadColorBuffer_enc() 855 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in rcReadColorBuffer_enc() 866 …colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels) in rcUpdateColorBuffer_enc() argument 897 stream->writeFully(pixels, __size_pixels); in rcUpdateColorBuffer_enc() 898 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in rcUpdateColorBuffer_enc()
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_entry.cpp | 101 …ixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); 114 …at, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 119 …t, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); 157 …th, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 158 …t, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels); 786 …Pixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) in glReadPixels() argument 789 ctx->glReadPixels(ctx, x, y, width, height, format, type, pixels); in glReadPixels() 864 …mat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) in glTexImage2D() argument 867 ctx->glTexImage2D(ctx, target, level, internalformat, width, height, border, format, type, pixels); in glTexImage2D() 894 …et, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) in glTexSubImage2D() argument [all …]
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D | GL2Encoder.h | 242 const GLvoid* pixels); 245 const GLvoid* pixels);
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D | GL2Encoder.cpp | 1420 GLenum format, GLenum type, const GLvoid* pixels) in s_glTexImage2D() argument 1426 height, border, format, type, pixels); in s_glTexImage2D() 1430 height, border, format, type, pixels); in s_glTexImage2D() 1436 GLenum type, const GLvoid* pixels) in s_glTexSubImage2D() argument 1447 height, format, type, pixels); in s_glTexSubImage2D() 1451 height, format, type, pixels); in s_glTexSubImage2D()
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D | gl2_enc.cpp | 2926 …self , GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) in glReadPixels_enc() argument 2956 stream->readback(pixels, __size_pixels); in glReadPixels_enc() 2957 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in glReadPixels_enc() 3235 …mat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) in glTexImage2D_enc() argument 3243 …const unsigned int __size_pixels = ((pixels != NULL) ? glesv2_enc::pixelDataSize(self, width, hei… in glTexImage2D_enc() 3267 if (pixels != NULL) { in glTexImage2D_enc() 3268 stream->writeFully(pixels, __size_pixels); in glTexImage2D_enc() 3269 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in glTexImage2D_enc() 3388 …et, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) in glTexSubImage2D_enc() argument 3396 …const unsigned int __size_pixels = ((pixels != NULL) ? glesv2_enc::pixelDataSize(self, width, hei… in glTexSubImage2D_enc() [all …]
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | gles.cpp | 656 …Pixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) in glReadPixels() argument 658 getDispatch()->glReadPixels(x, y, width, height, format, type, pixels); in glReadPixels() 731 …mat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) in glTexImage2D() argument 733 …spatch()->glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels); in glTexImage2D() 756 …et, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) in glTexSubImage2D() argument 758 …tDispatch()->glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); in glTexSubImage2D()
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/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | gl_entry.cpp | 128 …ixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels); 143 …at, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels); 148 …t, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels); 1027 …Pixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) in glReadPixels() argument 1030 ctx->glReadPixels(ctx, x, y, width, height, format, type, pixels); in glReadPixels() 1117 …mat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) in glTexImage2D() argument 1120 ctx->glTexImage2D(ctx, target, level, internalformat, width, height, border, format, type, pixels); in glTexImage2D() 1147 …et, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) in glTexSubImage2D() argument 1150 ctx->glTexSubImage2D(ctx, target, level, xoffset, yoffset, width, height, format, type, pixels); in glTexSubImage2D()
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D | gl_enc.cpp | 3337 …self , GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) in glReadPixels_enc() argument 3367 stream->readback(pixels, __size_pixels); in glReadPixels_enc() 3368 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in glReadPixels_enc() 3730 …mat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) in glTexImage2D_enc() argument 3738 …const unsigned int __size_pixels = ((pixels != NULL) ? glesv1_enc::pixelDataSize(self, width, hei… in glTexImage2D_enc() 3762 if (pixels != NULL) { in glTexImage2D_enc() 3763 stream->writeFully(pixels, __size_pixels); in glTexImage2D_enc() 3764 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in glTexImage2D_enc() 3883 …et, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) in glTexSubImage2D_enc() argument 3891 …const unsigned int __size_pixels = ((pixels != NULL) ? glesv1_enc::pixelDataSize(self, width, hei… in glTexSubImage2D_enc() [all …]
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