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Searched refs:pixels (Results 1 – 12 of 12) sorted by relevance

/device/generic/goldfish/opengl/system/renderControl_enc/
DrenderControl.attrib35 dir pixels out
36 len pixels (((glUtilsPixelBitSize(format, type) * width) >> 3) * height)
39 dir pixels in
40 len pixels (((glUtilsPixelBitSize(format, type) * width) >> 3) * height)
41 var_flag pixels isLarge
DrenderControl_entry.cpp32 …olorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels);
33 …olorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels);
185 …colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels) in rcReadColorBuffer() argument
188 ctx->rcReadColorBuffer(ctx, colorbuffer, x, y, width, height, format, type, pixels); in rcReadColorBuffer()
191 …colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels) in rcUpdateColorBuffer() argument
194 return ctx->rcUpdateColorBuffer(ctx, colorbuffer, x, y, width, height, format, type, pixels); in rcUpdateColorBuffer()
DrenderControl.in24 …colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
25 …colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void *pixels)
DREADME127 GLenum type, void* pixels);
129 subregion. It act the same as OpenGL glReadPixels however pixels
134 GLenum type, void* pixels);
136 pixels are always unpacked with alignment of 1.
DrenderControl_enc.cpp823 …colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels) in rcReadColorBuffer_enc() argument
854 stream->readback(pixels, __size_pixels); in rcReadColorBuffer_enc()
855 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in rcReadColorBuffer_enc()
866 …colorbuffer, GLint x, GLint y, GLint width, GLint height, GLenum format, GLenum type, void* pixels) in rcUpdateColorBuffer_enc() argument
897 stream->writeFully(pixels, __size_pixels); in rcUpdateColorBuffer_enc()
898 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in rcUpdateColorBuffer_enc()
/device/generic/goldfish/opengl/system/GLESv2_enc/
Dgl2_entry.cpp101 …ixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
114 …at, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
119 …t, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
157 …th, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
158 …t, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
786 …Pixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) in glReadPixels() argument
789 ctx->glReadPixels(ctx, x, y, width, height, format, type, pixels); in glReadPixels()
864 …mat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) in glTexImage2D() argument
867 ctx->glTexImage2D(ctx, target, level, internalformat, width, height, border, format, type, pixels); in glTexImage2D()
894 …et, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) in glTexSubImage2D() argument
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DGL2Encoder.h242 const GLvoid* pixels);
245 const GLvoid* pixels);
DGL2Encoder.cpp1420 GLenum format, GLenum type, const GLvoid* pixels) in s_glTexImage2D() argument
1426 height, border, format, type, pixels); in s_glTexImage2D()
1430 height, border, format, type, pixels); in s_glTexImage2D()
1436 GLenum type, const GLvoid* pixels) in s_glTexSubImage2D() argument
1447 height, format, type, pixels); in s_glTexSubImage2D()
1451 height, format, type, pixels); in s_glTexSubImage2D()
Dgl2_enc.cpp2926 …self , GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) in glReadPixels_enc() argument
2956 stream->readback(pixels, __size_pixels); in glReadPixels_enc()
2957 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in glReadPixels_enc()
3235 …mat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) in glTexImage2D_enc() argument
3243 …const unsigned int __size_pixels = ((pixels != NULL) ? glesv2_enc::pixelDataSize(self, width, hei… in glTexImage2D_enc()
3267 if (pixels != NULL) { in glTexImage2D_enc()
3268 stream->writeFully(pixels, __size_pixels); in glTexImage2D_enc()
3269 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in glTexImage2D_enc()
3388 …et, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) in glTexSubImage2D_enc() argument
3396 …const unsigned int __size_pixels = ((pixels != NULL) ? glesv2_enc::pixelDataSize(self, width, hei… in glTexSubImage2D_enc()
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/
Dgles.cpp656 …Pixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid *pixels) in glReadPixels() argument
658 getDispatch()->glReadPixels(x, y, width, height, format, type, pixels); in glReadPixels()
731 …mat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid *pixels) in glTexImage2D() argument
733 …spatch()->glTexImage2D(target, level, internalformat, width, height, border, format, type, pixels); in glTexImage2D()
756 …et, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *pixels) in glTexSubImage2D() argument
758 …tDispatch()->glTexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels); in glTexSubImage2D()
/device/generic/goldfish/opengl/system/GLESv1_enc/
Dgl_entry.cpp128 …ixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels);
143 …at, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels);
148 …t, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels);
1027 …Pixels(GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) in glReadPixels() argument
1030 ctx->glReadPixels(ctx, x, y, width, height, format, type, pixels); in glReadPixels()
1117 …mat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) in glTexImage2D() argument
1120 ctx->glTexImage2D(ctx, target, level, internalformat, width, height, border, format, type, pixels); in glTexImage2D()
1147 …et, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) in glTexSubImage2D() argument
1150 ctx->glTexSubImage2D(ctx, target, level, xoffset, yoffset, width, height, format, type, pixels); in glTexSubImage2D()
Dgl_enc.cpp3337 …self , GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLvoid* pixels) in glReadPixels_enc() argument
3367 stream->readback(pixels, __size_pixels); in glReadPixels_enc()
3368 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in glReadPixels_enc()
3730 …mat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const GLvoid* pixels) in glTexImage2D_enc() argument
3738 …const unsigned int __size_pixels = ((pixels != NULL) ? glesv1_enc::pixelDataSize(self, width, hei… in glTexImage2D_enc()
3762 if (pixels != NULL) { in glTexImage2D_enc()
3763 stream->writeFully(pixels, __size_pixels); in glTexImage2D_enc()
3764 if (useChecksum) checksumCalculator->addBuffer(pixels, __size_pixels); in glTexImage2D_enc()
3883 …et, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid* pixels) in glTexSubImage2D_enc() argument
3891 …const unsigned int __size_pixels = ((pixels != NULL) ? glesv1_enc::pixelDataSize(self, width, hei… in glTexSubImage2D_enc()
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