Searched refs:set_glDepthRangex (Results 1 – 2 of 2) sorted by relevance
89 ptr = dlsym(gles_android,"glDepthRangex"); disp->set_glDepthRangex((glDepthRangex_t)ptr); in create_gles_dispatch()
359 …glDepthRangex_t set_glDepthRangex(glDepthRangex_t f) { glDepthRangex_t retval = glDepthRangex; glD… in set_glDepthRangex() function