Searched refs:shadertype (Results 1 – 4 of 4) sorted by relevance
/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_entry.cpp | 78 …void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* prec… 207 …void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar* source, GLint* len… 648 void glGetShaderPrecisionFormat(GLenum shadertype, GLenum precisiontype, GLint* range, GLint* preci… in glGetShaderPrecisionFormat() argument 651 ctx->glGetShaderPrecisionFormat(ctx, shadertype, precisiontype, range, precision); in glGetShaderPrecisionFormat() 1424 void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar* source, GLint* leng… in glExtGetProgramBinarySourceQCOM() argument 1427 ctx->glExtGetProgramBinarySourceQCOM(ctx, program, shadertype, source, length); in glExtGetProgramBinarySourceQCOM()
|
D | gl2_enc.cpp | 2177 void glGetShaderPrecisionFormat_enc(void *self , GLenum shadertype, GLenum precisiontype, GLint* ra… in glGetShaderPrecisionFormat_enc() argument 2197 memcpy(ptr, &shadertype, 4); ptr += 4; in glGetShaderPrecisionFormat_enc()
|
/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | gles.cpp | 1396 void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar *source, GLint *leng… in glExtGetProgramBinarySourceQCOM() argument 1398 getDispatch()->glExtGetProgramBinarySourceQCOM(program, shadertype, source, length); in glExtGetProgramBinarySourceQCOM()
|
/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | gl_entry.cpp | 297 …void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar* source, GLint* len… 2049 void glExtGetProgramBinarySourceQCOM(GLuint program, GLenum shadertype, GLchar* source, GLint* leng… in glExtGetProgramBinarySourceQCOM() argument 2052 ctx->glExtGetProgramBinarySourceQCOM(ctx, program, shadertype, source, length); in glExtGetProgramBinarySourceQCOM()
|