Searched refs:texFormat (Results 1 – 1 of 1) sorted by relevance
190 void setTextureFormat(EGLint _texFormat) { texFormat = _texFormat; } in setTextureFormat()191 EGLint getTextureFormat() { return texFormat; } in getTextureFormat()201 EGLint texFormat; member217 texFormat = EGL_NO_TEXTURE; in egl_surface_t()661 EGLint texFormat = EGL_NO_TEXTURE; in eglCreatePbufferSurface() local672 texFormat = attrib_list[1]; in eglCreatePbufferSurface()682 if (((texFormat == EGL_NO_TEXTURE)&&(texTarget != EGL_NO_TEXTURE)) || in eglCreatePbufferSurface()683 ((texFormat != EGL_NO_TEXTURE)&&(texTarget == EGL_NO_TEXTURE))) { in eglCreatePbufferSurface()699 surface->setTextureFormat(texFormat); in eglCreatePbufferSurface()