/device/generic/goldfish/opengl/shared/OpenglCodecCommon/ |
D | GLClientState.cpp | 248 GLenum GLClientState::setActiveTextureUnit(GLenum texture) in setActiveTextureUnit() argument 250 GLuint unit = texture - GL_TEXTURE0; in setActiveTextureUnit() 306 GLenum GLClientState::bindTexture(GLenum target, GLuint texture, in bindTexture() argument 311 if (texture != 0) { in bindTexture() 313 texrec = (TextureRec*)bsearch(&texture, m_tex.textures, in bindTexture() 317 if (!(texrec = addTextureRec(texture, target))) { in bindTexture() 329 m_tex.activeUnit->texture[TEXTURE_2D] = texture; in bindTexture() 332 m_tex.activeUnit->texture[TEXTURE_EXTERNAL] = texture; in bindTexture() 385 return m_tex.activeUnit->texture[TEXTURE_2D]; in getBoundTexture() 387 return m_tex.activeUnit->texture[TEXTURE_EXTERNAL]; in getBoundTexture() [all …]
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D | GLClientState.h | 154 GLenum setActiveTextureUnit(GLenum texture); 179 GLenum bindTexture(GLenum target, GLuint texture, GLboolean* firstUse); 208 GLuint texture[TEXTURE_TARGET_COUNT]; member
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/device/generic/goldfish/opengl/system/GLESv1_enc/ |
D | GLEncoder.h | 116 static void s_glClientActiveTexture(void *self, GLenum texture); 135 static void s_glActiveTexture(void* self, GLenum texture); 136 static void s_glBindTexture(void* self, GLenum target, GLuint texture);
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D | GLEncoder.cpp | 294 void GLEncoder::s_glClientActiveTexture(void *self, GLenum texture) in s_glClientActiveTexture() argument 298 ctx->m_state->setActiveTexture(texture - GL_TEXTURE0); in s_glClientActiveTexture() 634 void GLEncoder::s_glActiveTexture(void* self, GLenum texture) in s_glActiveTexture() argument 640 if ((err = state->setActiveTextureUnit(texture)) != GL_NO_ERROR) { in s_glActiveTexture() 646 ctx->m_glActiveTexture_enc(ctx, texture); in s_glActiveTexture() 649 void GLEncoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture() argument 656 if ((err = state->bindTexture(target, texture, &firstUse)) != GL_NO_ERROR) { in s_glBindTexture() 663 ctx->m_glBindTexture_enc(ctx, target, texture); in s_glBindTexture() 671 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, texture); in s_glBindTexture() 686 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, texture); in s_glBindTexture()
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D | gl_entry.cpp | 47 void glActiveTexture(GLenum texture); 50 void glBindTexture(GLenum target, GLuint texture); 58 void glClientActiveTexture(GLenum texture); 104 GLboolean glIsTexture(GLuint texture); 237 …void glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture,… 274 …ultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLs… 290 …void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint… 537 void glActiveTexture(GLenum texture) in glActiveTexture() argument 540 ctx->glActiveTexture(ctx, texture); in glActiveTexture() 555 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() argument [all …]
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D | gl_enc.cpp | 1122 void glActiveTexture_enc(void *self , GLenum texture) in glActiveTexture_enc() argument 1140 memcpy(ptr, &texture, 4); ptr += 4; in glActiveTexture_enc() 1199 void glBindTexture_enc(void *self , GLenum target, GLuint texture) in glBindTexture_enc() argument 1218 memcpy(ptr, &texture, 4); ptr += 4; in glBindTexture_enc() 1414 void glClientActiveTexture_enc(void *self , GLenum texture) in glClientActiveTexture_enc() argument 1432 memcpy(ptr, &texture, 4); ptr += 4; in glClientActiveTexture_enc() 2715 GLboolean glIsTexture_enc(void *self , GLuint texture) in glIsTexture_enc() argument 2733 memcpy(ptr, &texture, 4); ptr += 4; in glIsTexture_enc() 6459 …S_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) in glFramebufferTexture2DOES_enc() argument 6480 memcpy(ptr, &texture, 4); ptr += 4; in glFramebufferTexture2DOES_enc() [all …]
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/device/generic/goldfish/opengl/system/GLESv2_enc/ |
D | gl2_entry.cpp | 9 void glActiveTexture(GLenum texture); 15 void glBindTexture(GLenum target, GLuint texture); 56 …void glFramebufferTexture2D(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GL… 96 GLboolean glIsTexture(GLuint texture); 162 …void glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture,… 182 …ultisampleIMG(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLs… 200 …void glExtGetTexLevelParameterivQCOM(GLuint texture, GLenum face, GLint level, GLenum pname, GLint… 226 void glActiveTexture(GLenum texture) in glActiveTexture() argument 229 ctx->glActiveTexture(ctx, texture); in glActiveTexture() 262 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() argument [all …]
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D | GL2Encoder.cpp | 1251 void GL2Encoder::s_glActiveTexture(void* self, GLenum texture) in s_glActiveTexture() argument 1257 SET_ERROR_IF((err = state->setActiveTextureUnit(texture)) != GL_NO_ERROR, err); in s_glActiveTexture() 1259 ctx->m_glActiveTexture_enc(ctx, texture); in s_glActiveTexture() 1262 void GL2Encoder::s_glBindTexture(void* self, GLenum target, GLuint texture) in s_glBindTexture() argument 1269 SET_ERROR_IF((err = state->bindTexture(target, texture, &firstUse)) != GL_NO_ERROR, err); in s_glBindTexture() 1272 ctx->m_glBindTexture_enc(ctx, target, texture); in s_glBindTexture() 1279 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, texture); in s_glBindTexture() 1294 ctx->m_glBindTexture_enc(ctx, GL_TEXTURE_2D, texture); in s_glBindTexture()
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D | GL2Encoder.h | 231 static void s_glActiveTexture(void* self, GLenum texture); 232 static void s_glBindTexture(void* self, GLenum target, GLuint texture);
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D | gl2_enc.cpp | 21 void glActiveTexture_enc(void *self , GLenum texture) in glActiveTexture_enc() argument 39 memcpy(ptr, &texture, 4); ptr += 4; in glActiveTexture_enc() 179 void glBindTexture_enc(void *self , GLenum target, GLuint texture) in glBindTexture_enc() argument 198 memcpy(ptr, &texture, 4); ptr += 4; in glBindTexture_enc() 1320 …D_enc(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level) in glFramebufferTexture2D_enc() argument 1341 memcpy(ptr, &texture, 4); ptr += 4; in glFramebufferTexture2D_enc() 2786 GLboolean glIsTexture_enc(void *self , GLuint texture) in glIsTexture_enc() argument 2804 memcpy(ptr, &texture, 4); ptr += 4; in glIsTexture_enc() 4563 …(void *self , GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLi… in glFramebufferTexture3DOES_enc() argument 4584 memcpy(ptr, &texture, 4); ptr += 4; in glFramebufferTexture3DOES_enc()
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/device/generic/goldfish/opengl/tests/gles_android_wrapper/ |
D | gles.cpp | 246 void glActiveTexture(GLenum texture) in glActiveTexture() argument 248 getDispatch()->glActiveTexture(texture); in glActiveTexture() 261 void glBindTexture(GLenum target, GLuint texture) in glBindTexture() argument 263 getDispatch()->glBindTexture(target, texture); in glBindTexture() 301 void glClientActiveTexture(GLenum texture) in glClientActiveTexture() argument 303 getDispatch()->glClientActiveTexture(texture); in glClientActiveTexture() 536 GLboolean glIsTexture(GLuint texture) in glIsTexture() argument 538 return getDispatch()->glIsTexture(texture); in glIsTexture() 1101 void glFramebufferTexture2DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, … in glFramebufferTexture2DOES() argument 1103 getDispatch()->glFramebufferTexture2DOES(target, attachment, textarget, texture, level); in glFramebufferTexture2DOES() [all …]
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/device/generic/goldfish/opengl/system/egl/ |
D | ClientAPIExts.in | 156 (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level), 157 (target, attachment, textarget, texture, level))
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D | egl.cpp | 1255 GLuint texture = (GLuint)reinterpret_cast<uintptr_t>(buffer); in eglCreateImageKHR() local 1256 uint32_t img = rcEnc->rcCreateClientImage(rcEnc, ctxHandle, target, texture); in eglCreateImageKHR()
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/device/generic/goldfish/opengl/system/renderControl_enc/ |
D | README | 112 colorBuffer to the current binded texture object of the calling thread.
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