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Searched refs:vec3NormSquared (Results 1 – 2 of 2) sorted by relevance

/device/google/contexthub/firmware/inc/algos/
Dvec.h63 static inline float vec3NormSquared(const struct Vec3 *v) { in vec3NormSquared() function
68 return sqrtf(vec3NormSquared(v)); in vec3Norm()
/device/google/contexthub/firmware/src/algos/
Dfusion.c511 float norm2 = vec3NormSquared(a); in fusionHandleAcc()
587 float magFieldSq = vec3NormSquared(m); in fusionHandleMag()
603 if (vec3NormSquared(&east) < MIN_VALID_CROSS_PRODUCT_MAG_SQ) { in fusionHandleMag()