Searched refs:ALLOC_NEW (Results 1 – 1 of 1) sorted by relevance
/external/skia/src/gpu/ |
D | GrTessellator.cpp | 88 #define ALLOC_NEW(Type, args, alloc) new (alloc.allocThrow(sizeof(Type))) Type args macro 339 Vertex* newV = ALLOC_NEW(Vertex, (v->fPoint), alloc); in addVertex() 397 fActive = ALLOC_NEW(MonotonePoly, (), alloc); in addVertex() 413 fActive = ALLOC_NEW(MonotonePoly, , alloc); in addVertex() 457 Poly* poly = ALLOC_NEW(Poly, (winding), alloc); in new_poly() 466 Vertex* v = ALLOC_NEW(Vertex, (p), alloc); in append_point_to_contour() 642 return ALLOC_NEW(Edge, (top, bottom, winding), alloc); in new_edge() 893 Edge* newEdge = ALLOC_NEW(Edge, (v, edge->fBottom, edge->fWinding), alloc); in split_edge() 954 v = ALLOC_NEW(Vertex, (p), alloc); in check_for_intersection()
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